关于”创造力对社会的价值“的英语作文范文5篇，作文题目：The value of creativity to society。以下是关于创造力对社会的价值的少儿英语范文，每篇作文均为真题范文带翻译。
高分英语作文1：The value of creativity to society
Thanks to Lowell monk, I'm increasingly picky about the tools and technologies that support creativity, and in many cases, technology distracts us, creates problems for our social networks, and interferes with our natural pace of life. Munk's breaking the digital wall is an interesting book, and I'm looking forward to reading the next book. Please take a look at his thoughtful article "human contact", just to give you an example of Munch's thinking: "the values of the information age make us forget that all the information pouring out through our electronic network is abstract, that is, it is It's all appearances.
One or more symbolic steps move away from any specific object or personal experience. "Another wake-up call came. When I read an interesting report on creativity support tools from the National Science Foundation (NSF) seminar, there were some guidelines for these creativity support tools, which were just like from the HCI manual "Leonardo's" by shneiderman Laptop:Human Needs and the New Computing Do you remember the fourth stage: collecting related creative donations bothers me that the description of the concept of "social creativity" and related research are quite inconsistent to me.
Most of it is community-based practice research, not creativity research. I noticed this when I attended the HCI International Conference (uahci) held in Las Vegas.
多亏了Lowell Monke，我对支持创造力的工具和技术越来越挑剔，在很多情况下，技术分散了我们的注意力，给我们的社交网络带来了问题，干扰了我们自然的生活节奏。蒙克的《打破数字墙》是一本有趣的书，同时我也期待着读下一本书，请看一下他那篇深思熟虑的文章“人类的接触”，只是想给你一个蒙克思考的例子：“‘信息时代’的价值观诱使我们忘记的是，通过我们的电子网络涌出的所有信息都是抽象的，也就是说，它都是表象，一个或多个象征性的步骤从任何具体的物体或个人经历中移开”另一个叫醒电话来了，当我从国家科学基金会（NSF）的研讨会上读到一篇关于创造力支持工具的有趣的报告时，有一些关于这些创造力支持工具的指南介绍给我，它们就像来自HCI手册，类似于Shneiderman的“Leonardo's Laptop:Human Needs and the New Computing Technologies”你还记得吗第四阶段：收集相关创作捐赠困扰我的是“社会创造力”这一概念的描述和相关研究对我来说是很不一致的，它大多是基于社区的实践研究，不是创造力研究，当我参加在拉斯维加斯举行的HCI国际会议（UAHCI）时，我已经注意到了这一点。
In business, if you can find a way to produce faster, cheaper and better products than your competitors, you will eventually become a leader, and others will compete with you. A good example is that before Amazon, most books were sold in bookstores. Therefore, the space for storing these books is limited, and the range of potential customers is also limited.
But Amazon decided to store their books in a huge warehouse and sell them through the Internet, because they are no longer limited by space or location. They can now offer more book choices. The simple idea of lower cost and more people has brought Amazon an advantage and made them successful in a competitive market.
They are now For a leader in an area like Amazon, your ability to generate new ideas and come up with new ways to do something will be a very important factor in determining your success. To be a member, all you have to do is to be better than others. If you can figure out a way to do this, you can almost succeed in any effort you make.
I'm increasingly picky about tools and technology for creativity. In many cases, technology distracts our attention, brings problems to our social networks, and interferes with our natural life rhythm. Monk's "breaking the digital wall" is an interesting book.
While I am looking forward to reading the upcoming book, please take a look at his thoughtful article "human touch", which is just for you Example of Munch's thinking: "the values of the" information age "tempt us to forget that all the information pouring out through our electronic networks is abstract, that is, it is all manifestations, and that one or more symbolic steps are removed from any specific object or personal experience. When I read an article on Innovation from the National Science Foundation (NSF) seminar In an interesting report on creative support tools, there are some guidelines for these creativity support tools, like from the HCI manual, similar to "Leonardo's" by shneiderman Laptop:Human Needs and the New Computing Do you remember the fourth stage: collecting related creative donations, what bothers me is the report describing the concept of "social creativity". This concept and related research are very inconsistent to me.
Most of it is based on the practice of communication, not creativity research. When I attended the HCI International Conference (uahci) held in Las Vegas, I already noted that I realize that.
技术是否会阻碍创造力对于洛厄尔·蒙克来说，我对支持创造力的工具和技术越来越挑剔。在很多情况下，技术分散了我们的注意力，给我们的社交网络带来了问题，并干扰了我们的自然生活节奏Monke的《打破数字墙》是一本有趣的书，我也是在期待着阅读即将出版的书的同时，请看一看他那篇深思熟虑的文章《人类的触摸》，这篇文章只是想给你一个蒙克思考的例子：“‘信息时代’的价值观诱使我们忘记的是，通过我们的电子网络涌出的所有信息都是抽象的，也就是说，它是所有的表现，一个或多个象征性的步骤从任何具体的物体或个人经验中移开，当我从国家科学基金会（NSF）的研讨会上读到一篇关于创造力支持工具的有趣的报告时，有一些关于这些创造力支持工具的指南介绍给我，它们就像来自HCI手册，类似于Shneiderman的“Leonardo's Laptop:Human Needs and the New Computing Technologies”你还记得吗第四阶段：收集相关的创作捐赠，困扰我的是“社会创造力”这个概念描述的报告这个概念和相关研究对我来说是很不一致的，它大多是基于交流的实践研究，不是创造力研究，当我参加在拉斯维加斯举行的HCI国际会议（UAHCI）时，我已经注意到了这一点。